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Case study

Digital Twin Management System

Digital twin and process chain simulation management system

Unity C#
Case study cover “Digital Twin Management System”

01 Task

The customer needed to see the state of real objects on a visual stage, and not read it from tables with sensor readings, and also conduct simulations

02 Solution

I assembled a system in Unity, 3D duplicates of objects to which data is attached, and custom shaders in HLSL for highlighting states. Data update was separated from the visual to connect different sources without redoing the scene

03 Solved tasks

  • Build a digital twin system using Unity
  • Implemented 3D object twins with data binding
  • Wrote custom shaders in HLSL to highlight states
  • Separated data updating from the visual for different sources
  • Implemented a simulation engine for the process chain

04 Result

The state of objects can be read at one glance at the scene. You can add models and change lighting rules without rewriting the project

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