❮ DogNellaf
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Case study

Arcade Kitty Scroller

Endless race with obstacles and points in Unity

Unity C#

01 Task

We needed an easy scrolling arcade game in which the character runs, dodges obstacles, and accumulates points with increasing difficulty

02 Solution

I made a runner in Unity with procedural generation of obstacles, character control, scoring and increasing difficulty. I made the generation procedural so that the run would be different every time

03 Solved tasks

  • Made an arcade runner on Unity
  • Implemented character control and obstacle avoidance
  • Adjusted scoring as difficulty increases
  • Implemented procedural generation of obstacles

04 Result

Playable arcade game with endless running and points. Difficulty and obstacles are customizable without reworking the game

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