Case study
Arcade Kitty Scroller
Endless race with obstacles and points in Unity
01 Task
We needed an easy scrolling arcade game in which the character runs, dodges obstacles, and accumulates points with increasing difficulty
02 Solution
I made a runner in Unity with procedural generation of obstacles, character control, scoring and increasing difficulty. I made the generation procedural so that the run would be different every time
03 Solved tasks
- Made an arcade runner on Unity
- Implemented character control and obstacle avoidance
- Adjusted scoring as difficulty increases
- Implemented procedural generation of obstacles
04 Result
Playable arcade game with endless running and points. Difficulty and obstacles are customizable without reworking the game