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Case study

Puzzle Move the Boxes

Logic game about moving boxes

C# Unity

01 Task

It was necessary to make a puzzle in the spirit of “sokoban” with a set of levels and clear mechanics

02 Solution

Implemented the mechanics of pushing boxes, checking the solution of a level, and a set of levels with increasing difficulty. I moved the levels into the data so that new ones can be added without editing the code.

03 Solved tasks

  • Made a puzzle in the spirit of Sokoban
  • Implemented the mechanics of pushing boxes
  • Added level solution check
  • Added levels to data for easy addition of new ones

04 Result

A ready-made puzzle with levels and working mechanics. New levels are added as data, not as code

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